【FLOW GLOW総合】響咲リオナ、虎金妃笑虎、水宮枢、輪堂千速、綺々羅々ヴィヴィ 35【hololiveDEV_IS】 (929レス)
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61: (ワッチョイW 072f-TrsZ [240a:61:6112:19e7:*]) 06/01(月)11:19:48.03 ID:jmwATmMP0(2/2) AAS
>>58
キングダムの本能型と知略型思い出した
680: (ワッチョイ cbd6-oPkN [2400:4151:c021:8800:*]) 06/07(日)22:20:58.03 ID:XIT1GLLh0(1) AAS
>>669
何がみたいのかはわかった
確かに見てみたいw
698
(1): (ワッチョイW cb0d-1kxy [2400:4050:d681:9000:*]) 06/08(月)08:00:21.03 ID:4F6IunNZ0(2/2) AAS
別にリオナだけ目立ってないだろ。すうは膝から下の動きが目立つ、はじめは腰から上の表現力豊か、べーちゃんは全体のキレ。みんなに特徴がある。
804
(2): (ワッチョイW cb6a-gkVx [2400:2200:8e5:7084:*]) 06/09(火)12:55:25.03 ID:Ri+ii+Ym0(2/2) AAS
すうちゃんは仮面ライダーアマゾンのゲンゴロウ獣人だって
それかなにかしらのモビルアーマー
872: (ワッチョイ 038a-pZ0l [114.48.237.77]) 06/10(水)12:38:47.03 ID:0VWc2zfC0(1) AAS
> <Impression>
> this game consists of japanese animation, "Sword Art Online", main character and their companion who are customized by yourself (they have several kinds of character voices in Japanese), customizing outfits' and weapon's color, lively battle alongside the characters of SAO, and contents for hardcore players to replay. (Story? No, I don't know it.) My impression of this game is that this game isn't TPS but J-RPG where people mainly use guns in stead of swords.
>
> The difficulty of this game is easy among TPS games, because my aiming is very bad but I can stably clear the most difficult hardcore quest in Co-op, thanks to assist system of Target Assist when you aim down sight. Most enemies' attack motions are large swings, so you don't need to often input commands quickly to avoid them. Also, you will be fine if we enhance our character and equipment and know about enemies since this game is not only TPS but also RPG.
>
> Also, this game is rare game which realize a boy's dream, "Slash bullets with a sword". "duel wield guns" is also a man's dream, isn't it?
>
> You should be careful when you use swords in this world of guns, but if your attack hit enemies apparently, there is no way to happen "miss" since this game's genre is TPS and there are no hit rate nor avoidance rate. I personally prefer this point comparing to other SAO games where people mainly use melee weapons.
>
> By the way, I play this game with keyboard and mouse but my left hand is pretty busy because it need to operate most of commands with keyboard except for aiming and shooting. Thanks to two additional buttons which work as "go ahead" and "back" on my mouse, it's not too busy in my case, but if you use a simple mouse, your hand may end up being too busy.
省8
874: (ワッチョイ 038a-pZ0l [114.49.41.156]) 06/10(水)12:44:11.03 ID:+hrDFUgO0(1) AAS
缺點

.主線故事的節奏過快。省略了許多我覺得不該省略的部分。

.支線任務內容過度乏味。支線的內容就跟玩線上遊戲的模式差不多,打怪、採集、跑腿傳話。唯一的動力就是為了要推進支線的進度,但因為任務內容太過單一化,導致作業感很重。

.人物臉部表情過度僵硬。主線以外的過場動畫雖然都有配音,但是所有角色的表情都過度僵硬,配音的情感很到位,但是與人物臉部就是搭不起來,導致整體遊戲的沉浸感降低很多。

.主線以外的過場動畫太過偷懶。只要人物會有與某樣物品互動的情況時,這些動作都不會顯示在畫面上,畫面會剛剛好把手部與物品切掉,或是直接轉黑頻以簡單音效帶過。
例如主角要喝酒,我們沒辦法看到主角拿起酒杯,畫面會固定在人物上半身,只能看到他似乎把手伸向桌子,似乎拿了某種東西。也沒辦法看到他把酒杯往嘴巴靠,因為此時會直接轉黑頻,然後聽到喝東西的喉嚨聲而已。
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