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どんぐりシステムについて話しましょう ★11(大砲禁止専用) (1002レス)
どんぐりシステムについて話しましょう ★11(大砲禁止専用) http://kes.5ch.net/test/read.cgi/donguri/1718548436/
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227: どんぐりキャノン ★ [] 2024/06/24(月) 15:31:45.29 ID:CAP_USER hello http://kes.5ch.net/test/read.cgi/donguri/1718548436/227
230: どんぐりキャノン ★ [] 2024/06/24(月) 15:50:04.90 ID:CAP_USER >>229 Me too. http://kes.5ch.net/test/read.cgi/donguri/1718548436/230
237: どんぐりキャノン ★ [] 2024/06/24(月) 16:16:32.90 ID:CAP_USER >>236 Ok I agree it is more realistic. I will try again to adjust it in a way that works realistically. http://kes.5ch.net/test/read.cgi/donguri/1718548436/237
248: どんぐりキャノン ★ [] 2024/06/24(月) 17:56:50.37 ID:CAP_USER Lets try higher weight = less evasion. http://kes.5ch.net/test/read.cgi/donguri/1718548436/248
249: どんぐりキャノン ★ [] 2024/06/24(月) 17:57:05.58 ID:CAP_USER >>238 Lets try that too. http://kes.5ch.net/test/read.cgi/donguri/1718548436/249
253: どんぐりキャノン ★ [] 2024/06/24(月) 18:09:12.91 ID:CAP_USER You can see the new SPD and WT. model here: https://donguri.5ch.net/fightlog/7263647d http://kes.5ch.net/test/read.cgi/donguri/1718548436/253
387: どんぐりキャノン ★ [] 2024/06/25(火) 14:02:04.45 ID:CAP_USER Hello everybody. http://kes.5ch.net/test/read.cgi/donguri/1718548436/387
408: どんぐりキャノン ★ [] 2024/06/25(火) 14:30:21.69 ID:CAP_USER >>390 Do you have an example fight log of the water effect deciding the entire battle? On my code, the water effect should only affect one turn. Please show me where it is affecting more than one turn, then I can determine if it is a bug or not. http://kes.5ch.net/test/read.cgi/donguri/1718548436/408
410: どんぐりキャノン ★ [] 2024/06/25(火) 14:32:11.79 ID:CAP_USER >>402 Because demod was too powerful, it now slightly lowers HP. As with most of the issues revolving around balancing the game, we might change this in the future if it is too terrible. http://kes.5ch.net/test/read.cgi/donguri/1718548436/410
424: どんぐりキャノン ★ [] 2024/06/25(火) 15:05:57.12 ID:CAP_USER >>417 Absol has a strong strategy to win fights against those with a lot of HP. >>421 What is your hunter ID? I will check to see if there is a bug. http://kes.5ch.net/test/read.cgi/donguri/1718548436/424
432: どんぐりキャノン ★ [] 2024/06/25(火) 15:13:41.26 ID:CAP_USER >>425 Let me check it and adjust if necessary. http://kes.5ch.net/test/read.cgi/donguri/1718548436/432
439: どんぐりキャノン ★ [] 2024/06/25(火) 15:26:33.37 ID:CAP_USER >>435 Yes, DEMOD now is part of the calculation. HP calculate relies heavily on your armor's stats, and DEMOD makes your armor weaker. Since DEMOD makes your armor weaker, it makes sense that your HP will go down since your armor is weaker. http://kes.5ch.net/test/read.cgi/donguri/1718548436/439
440: どんぐりキャノン ★ [] 2024/06/25(火) 15:30:08.22 ID:CAP_USER >>438 I did say something about this on a previous thread. HP is affected by DEMOD, and a lower WT. increases evasion. By lowering your WT. by using DEMOD, you increase your evasion rate at the cost of HP. Before this change, it was generally thought that whoever had more HP would win a fight. With this change, even those with lower HP can win a fight if they are able to evade the higher HP player. http://kes.5ch.net/test/read.cgi/donguri/1718548436/440
464: どんぐりキャノン ★ [] 2024/06/25(火) 16:03:47.56 ID:CAP_USER Oh,.... actually アブソル is correct. HP calculation has a bug that can negate HP gain from WT if `count(mod)==count(demod)`. I will fix it. http://kes.5ch.net/test/read.cgi/donguri/1718548436/464
479: どんぐりキャノン ★ [] 2024/06/25(火) 16:22:44.88 ID:CAP_USER OK I will update the HP calculation now. Hopefully it fixes the bug. http://kes.5ch.net/test/read.cgi/donguri/1718548436/479
489: どんぐりキャノン ★ [] 2024/06/25(火) 16:30:51.42 ID:CAP_USER >>472 I enabled BBS_USE_VIPQ2=2. Please try that for a few days. If it is not strong enough then remind me and I will apply BBS_ACORN=2. http://kes.5ch.net/test/read.cgi/donguri/1718548436/489
495: どんぐりキャノン ★ [] 2024/06/25(火) 16:36:23.98 ID:CAP_USER >>490 Fixed that. >>493 It really depends on how your opponent is setup. A large variance might cause a lot of "lucky" defensive movements, but could also lead to a quicker demise if unlucky. http://kes.5ch.net/test/read.cgi/donguri/1718548436/495
496: どんぐりキャノン ★ [] 2024/06/25(火) 16:36:59.49 ID:CAP_USER >>447 How does it look now? http://kes.5ch.net/test/read.cgi/donguri/1718548436/496
502: どんぐりキャノン ★ [] 2024/06/25(火) 16:42:31.55 ID:CAP_USER >>500 Why do people keep giving you so many donguri points? http://kes.5ch.net/test/read.cgi/donguri/1718548436/502
504: どんぐりキャノン ★ [] 2024/06/25(火) 16:43:00.47 ID:CAP_USER >>501 He was correct to point out a bug. http://kes.5ch.net/test/read.cgi/donguri/1718548436/504
530: どんぐりキャノン ★ [] 2024/06/25(火) 17:11:03.08 ID:CAP_USER >>521 Perfect. http://kes.5ch.net/test/read.cgi/donguri/1718548436/530
532: どんぐりキャノン ★ [] 2024/06/25(火) 17:13:14.17 ID:CAP_USER >>523 I use GIT for version control and can go back to view previous versions. http://kes.5ch.net/test/read.cgi/donguri/1718548436/532
534: どんぐりキャノン ★ [] 2024/06/25(火) 17:15:16.04 ID:CAP_USER >>384 We will, but not yet. http://kes.5ch.net/test/read.cgi/donguri/1718548436/534
611: どんぐりキャノン ★ [] 2024/06/26(水) 08:15:37.45 ID:CAP_USER >>570 I have been trying to replicate this bug. We will get it fixed. http://kes.5ch.net/test/read.cgi/donguri/1718548436/611
646: どんぐりキャノン ★ [] 2024/06/26(水) 08:51:52.19 ID:CAP_USER I just reverted the HP calculation function to the previous build. The bug should be gone now. http://kes.5ch.net/test/read.cgi/donguri/1718548436/646
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