【TD】Gem Craftスレ part1 (650レス)
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抽出解除 レス栞

リロード規制です。10分ほどで解除するので、他のブラウザへ避難してください。
121
(1): Now_loading...774KB [sage] 2014/04/09(水) 15:43:04.46 ID:6g2jyFKa(2/2) AAS
>>120
v. 1.0.5 - 2014.IV.08.
Major bug fixed: placing building near the edge of the field while monsters arrive from an incoming path could have those monsters go through obstacles,
fall out of the system, and leave the monster counter above zero, resulting in the battle never ending
Gem component skills properly tell now that they grant their corresponding component for every battle
Fixed: at the end of endurance runs, fragments found prior to the start of endurance got rarity boost again, consuming +1 rarity booster
Battle traits tutor panel now points to the Orblets trait
Fixed: a shadow killed by a shrine as the very last enemy didn't give shadow cores
Fixed some typos

v. 1.0.4 - 2014.IV.07.
The game should also run on Internet Explorer
Setting a difficulty, returning, then selecting a vision field sets the difficulty back to looming
The Forgotten GUI lock appearance sets the time speed to 1

v. 1.0.3 - 2014.IV.07.
Chain hit gem in trap doesn't hit the same monster multiple times anymore
Gems in traps lied about their bloodbound and poolbound multipliers getting the trap bonus - trap info texts and shown numbers are adjusted now
Field B5 tomb monster count decreased from 1.000 to 100
Fixed: possibly fatal lag (timeout) when trying to load saved games with astronomical wizard levels
Fixed: 'Heat a spark' achievement was given even if there was not enough mana to heat spark with prototype rapid bombing
Fixed an exploit involving spark heating
Typo on H3 Journey page fixed
Made some balancing efforts with poolbound and chain hit gems
Added to enhancement spells info text: Enhanced gems get socketed instantly
137
(1): Now_loading...774KB [sage] 2014/04/12(土) 10:04:16.58 ID:4LTFFQek(1) AAS
>>121
v. 1.0.6 - 2014.IV.09.
Fixed an error thrown when rolloing over a spark with gem bomb activated
Overall spark balancing
In case mousewheel doesn't work or you don't have one, you can zoom the map,
use scroll bars (options, achievements, journey log) and browse the change log with PageUp/PageDown keys
Use of PageUp/PageDown keys added to the map navigation tutor panel
Fixed: poolbound gems weren't recalculated upon mana pool extension
Corrupted mana shards give less mana over time
Inverted the direction of journey notes scrolling with mouse wheel / PageUp/PageDown keys
Clarified: Vision fields give a custom set of gem types and spells
(instead of disabling all spells as expected by the 'no skills' condition)
Fixed login minipanel blink at the load screen when starting up for the first time
Target priority 'Highest banishment cost / Special' clarified to 'Flying ones / Spires / Highest banishment cost'
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