【TD】Gem Craftスレ part1 (650レス)
【TD】Gem Craftスレ part1 http://mevius.5ch.net/test/read.cgi/swf/1298737743/
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73: Now_loading...774KB [sage] 2014/02/18(火) 16:17:39.46 ID:wDymZWRd あと一月ってなんやねん http://mevius.5ch.net/test/read.cgi/swf/1298737743/73
121: Now_loading...774KB [sage] 2014/04/09(水) 15:43:04.46 ID:6g2jyFKa >>120 v. 1.0.5 - 2014.IV.08. Major bug fixed: placing building near the edge of the field while monsters arrive from an incoming path could have those monsters go through obstacles, fall out of the system, and leave the monster counter above zero, resulting in the battle never ending Gem component skills properly tell now that they grant their corresponding component for every battle Fixed: at the end of endurance runs, fragments found prior to the start of endurance got rarity boost again, consuming +1 rarity booster Battle traits tutor panel now points to the Orblets trait Fixed: a shadow killed by a shrine as the very last enemy didn't give shadow cores Fixed some typos v. 1.0.4 - 2014.IV.07. The game should also run on Internet Explorer Setting a difficulty, returning, then selecting a vision field sets the difficulty back to looming The Forgotten GUI lock appearance sets the time speed to 1 v. 1.0.3 - 2014.IV.07. Chain hit gem in trap doesn't hit the same monster multiple times anymore Gems in traps lied about their bloodbound and poolbound multipliers getting the trap bonus - trap info texts and shown numbers are adjusted now Field B5 tomb monster count decreased from 1.000 to 100 Fixed: possibly fatal lag (timeout) when trying to load saved games with astronomical wizard levels Fixed: 'Heat a spark' achievement was given even if there was not enough mana to heat spark with prototype rapid bombing Fixed an exploit involving spark heating Typo on H3 Journey page fixed Made some balancing efforts with poolbound and chain hit gems Added to enhancement spells info text: Enhanced gems get socketed instantly http://mevius.5ch.net/test/read.cgi/swf/1298737743/121
155: Now_loading...774KB [sage] 2014/04/13(日) 14:10:44.46 ID:MXbm36Cp 橙紫の合成でほとんど行ける http://mevius.5ch.net/test/read.cgi/swf/1298737743/155
192: Now_loading...774KB [] 2014/04/16(水) 22:45:34.46 ID:UnV1rxMJ 一方、アメリカ人はチートを使った http://mevius.5ch.net/test/read.cgi/swf/1298737743/192
242: Now_loading...774KB [sage] 2014/04/21(月) 05:43:30.46 ID:zAFKZb6v >>232 マネしたらLv250→370になって脳汁でた・・・が、 難易度MAXだとSC750個消費するから赤字だし さっき手に入れたレア度90のタリスマンのアプデ連打したらSC在庫からっぽになって なんかやる気なくなった たった1ドルでSC4000個か。ジュルリ http://mevius.5ch.net/test/read.cgi/swf/1298737743/242
326: Now_loading...774KB [] 2014/04/27(日) 21:35:22.46 ID:/c3WvvAk MAP画面の解像度上がってるんだが そのせいかCPU使用率があがってファンがブン回る 解像度さげるスイッチあるの? http://mevius.5ch.net/test/read.cgi/swf/1298737743/326
352: Now_loading...774KB [sage] 2014/05/04(日) 13:07:48.46 ID:lsA2/gXC >>350 課金してるなら下の画像みたいにマナ稼ぐ用の罠数個と敵倒す用の罠用意して倒す用の方の限界に近いぐらい投下してれば数千億ぐらい簡単に行くよ ttp://free.5pb.org/p/s/140504130508.png http://mevius.5ch.net/test/read.cgi/swf/1298737743/352
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