[過去ログ] どんぐりキャノン★がアップデートを報告するスレ ★8 (1002レス)
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812(2): 警備員[Lv.26] 2024/12/03(火)20:07 ID:6/mPyTtU0(1/3) AAS
>>653
Why is the HP calculated based on weapons?
It is strange that the HP changes if one has a sword or has a gun.
I think the HP should be calculated based on a new skill parameter like 'physical strength'.
Then we have to decide how to use time to train physical strength or weapon craft or others.
It becomes difficult to have both the high HP and the strong weapon.
842: 警備員[Lv.26] 2024/12/03(火)22:36 ID:6/mPyTtU0(2/3) AAS
>>690
>>827
Currently, HP of each fighters starts from fully resurrected value
on every fight. Are they never tired?
How about setting the starting HP to the last HP of the previous fight?
Then many weak hunters can cooperate to defeat a strong hunter.
HP can be resurrected as time progresses
or by paying donguri points just like the level resurrection service.
854: 警備員[Lv.26] 2024/12/03(火)22:50 ID:6/mPyTtU0(3/3) AAS
>>739
Please fix the name field of itest.
itest removes HTML tags which exist in the original dat.
It is also reported here.
2chスレ:donguri
2chスレ:donguri
>>692
read.cgi requires unlinked files in the classical mode.
Files in penguin.5ch.net are 522.
Files in agree.5ch.net/_guchi are 404.
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