[過去ログ] どんぐりキャノン★がアップデートを報告するスレ ★2 (1002レス)
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102(2): 警備員[Lv.22][R武][R防] 2024/08/20(火)08:58:12.44 ID:taBesEAS0(1/2) AAS
>>98
Please limit self-shooting to the Acorn Board only. I cannot deal with the trolling hunters who appear on the bulletin board I use because they continue to troll while shooting themselves. If the introduction is postponed because some hunters want to try shooting, I think it would be better if it was only possible on the Acorn Board.
153: 警備員[Lv.150][UR武][UR防][苗] 2024/08/21(水)01:57:28.44 ID:Uiz7gJPI0(1/4) AAS
>>125
I strongly oppose allowing multiple hunters to fire on one comment.
This is because it would make it impossible to control the random shoot hunters at all.
It is too much overkill to be able to casually destroy every post with only 3 random shoot hunter accounts.
As you understand, script trolls and cannibal trolls must be treated completely differently.
Fighting manual trolls, in other words, means fighting general writing.
A change like the one you are proposing would have a powerful effect on manual trolls, but of course it would be just as much of an attack on general posts.
You have not been cracking down on the random shooter hunters so far.
It will be difficult to maintain constant policing in the future.
I strongly oppose allowing unmonitored, uncontrolled, powerful poisons to be used at will.
188: 何だ 警備員[Lv.1][R武+2][SR防+2][苗臭] 2024/08/26(月)03:02:24.44 ID:xy2B5gFJ0(4/6) AAS
ん?
220(4): ハンター[Lv.628][林] 2024/09/21(土)17:01:11.44 ID:yiQN85g70(1/7) AAS
>>217
Based on the discussion in the thread, I propose a system in which hunters who attack indiscriminately are treated as "raid bosses" and defeated by a large number of hunters.
乱射ハンターの対策を考えるスレ
2chスレ:donguri
For that, I would like to see a new page called "バウンティセンター (Bounty Center)" created to manage the "賞金首システム (Bounty system)".
(1) 被弾ログ (Log of the hits I've taken)
The 被弾ログ in the "バウンティセンター" is private information that can only be seen by the person who was shot.
When I get hit by どんぐり大砲, the following information will be recorded in the "被弾ログ".
- The どんぐりネーム of the hunter who shot me.
- The 大砲ID that is the same as the どんぐり大砲ログ of the hunter who shot me.
省7
372(1): ハンター[Lv.781][木] 2024/09/26(木)08:49:08.44 ID:7cajMhYy0(1/3) AAS
少なくともどういう不正をしてどういうメリットを得たか
あるいはどんな現象があってそれは不正しないと出来ないと思うか
など書かないと、調査のしようがないと思うぞ
軽々しく人に対して不正よわばりすべきでないと思うがね
At the very least, you need to write about what kind of fraud he committed and what benefits he gained, or what phenomenon you think would not have been possible without fraud, otherwise there's no way to investigate. I don't think you should lightly accuse people of fraud.
503: 警備員[Lv.202][UR武+10][UR防+12][森臭] 2024/10/01(火)11:05:31.44 ID:sL1HWoz+0(1) AAS
>>502
Oh! You look like a kind face!
670(1): 警備員[Lv.20] 2024/10/04(金)04:02:02.44 ID:zwjOTSGD0(1) AAS
>>666
バトルモードなんて普通の板にはいらんだろ、バトル用の板でも作れば?
撃てるのに、スレ設定に応じてペナルティなしは実装しにくそうだし
728(1): ハンター[Lv.695][林] 2024/10/07(月)03:32:24.44 ID:lPqRDdQ+0(6/7) AAS
【5 of 5】
#If the bounty wins
- The bounty takes the bet.
- The challenger can place a bounty on the bounty regardless of the bet (just like when you are shot).
- The "手傷 (Wounds) System (pseudo raid)" is applied to the bounty.
Total amount of damage the bounty took in the subjugation battle are recorded as "wounds" and carried over to the next battle.
In the next battle, the bounty hunter will start the battle with damage equal to his "wounds".
If the bounty hunter wins the next battle, the total amount of damage received in this battle will be added to his "wounds" and carried over to the third battle.
From then on, damage received will be cumulatively added to his "wounds" and carried over.
In other words, even a powerful wildfire hunter can be defeated by multiple people (pseudo raid).
省11
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